DOBES Archive

gramlex_SK_NUR_090820
SR ckecking control sentences and forms reflexiva_neu.doc
space_game2_Hani_Wanimin
cf. http://fieldmanuals.mpi.nl/
making_shingles
Recording of Pak Kisman making traditional shingle from sago leafs. While working he explains what he is doing in Totoli. Loud rustling of dry leafs.
space_game3_Nike_Lince
cf. http://fieldmanuals.mpi.nl/
Space_Game2_Yunus
Levinson, Stephen C., Penelope Brown, Eve Danziger, Lourdes De León, John B. Haviland, Eric Pederson & Gunter Senft. 1992. Man and Tree & Space Games. In Stephen C. Levinson (ed.), Space stimuli kit 1.2: November 1992, 7-14. Nijmegen: Max Planck Institute for Psycholinguistics.
improvisation_3
Recording of two, temporarily three (different), boys improvising a short kind of theatre play, resulting in a discussion on political parties. Continuation of improvisation_1 and _2. In the end short introduction of the speakers. Noisy background.
TGB_Nila_Kena
This task was developed as part of the "Prosodic and gestural entrainment" project (PAGE). The basic goal is to engage participants in a collaborative task, using both verbal and gestural means.
gramlex_MTM_090814
CL and SR checking sentences from mo-=po-.doc (daam, dabu) IRR_RLS.doc (taip) UV_RLS_IRR_for_APPL_verbs (gutu), and forms of boli
pear_story_Diana_Hani
Pear Story (cf. Chafe 1985)
Space_Game4_Yulianus2
Levinson, Stephen C., Penelope Brown, Eve Danziger, Lourdes De León, John B. Haviland, Eric Pederson & Gunter Senft. 1992. Man and Tree & Space Games. In Stephen C. Levinson (ed.), Space stimuli kit 1.2: November 1992, 7-14. Nijmegen: Max Planck Institute for Psycholinguistics.
stolen_watch0
"The stolen watch" is an elicitation stimulus (movie) developed for the "Questionnaire on Information Structure" (QUIS) 2006 / SFB 632 "Information Structure" (University of Potsdam/Humboldt University Berlin). Skopeteas, Stavros et al. 2006. Questionnaire on Information Structure. ISIS Volume 4. Potsdam: Universitätsverlag Potsdam
TGB_Titi_Ode
This task was developed as part of the "Prosodic and gestural entrainment" project (PAGE). The basic goal is to engage participants in a collaborative task, using both verbal and gestural means.