DOBES Archive

hakatu_maniok1
Document on the different manioke varieties explaining the differences.
paku_kokuu-TK
Document on how prepare certain plants for the treatment of the skin. It is also explained in detail how to apply it on the skin.
Hunting 01
CL and NB arrive with the interpreters DF and SNY in Nko'olong and greet the people. They are welcomed by the children who sing songs they've randomly heard on the radio and whose meaning they do not understand at all. Everybody is getting ready for the hike into the forest. A group of a few young men, two elderly women and several children is leaving the village together with the DoBeS researchers. Their first stop outside the village is the former location of the settlement. NkNaMa explains that her parents lived there before, but that the Bulu forced them to live on the road which they are doing since then. She also shows the tombs of her ancestors which they call "paradise". The she goes on to explain that the leaf she has around her finger will prevent the rain from falling. The group continues into the forest where NkDoRe shows a type of nut the Bagyeli like to gather and eat.
paku_tutu-Pr
Document on how to prepare a plant to use for skin treatment (not for healing of skin diseases). It has the same effects (smoothing of the skin) as the paku with the koku'u-plant.
FA-T-M-7
Two adult speakers of Marquesan aged 69 and 63 perform the object-object matching task called the Farm Animals game (Danziger & Hill 1993). Each interaction is played with two players, one being the Director (=D) and one being the Matcher (=M). Both players are seperated by a screen and gaze in the same direction. The Director has to explain an array of toy objects to the Matcher. The Matcher has to construct the array of objects by following the Director's instructions. The original task is a photo-object matching task; this sometimes showed to be leading to problems (due to the way the Director holds the photo) and the reference is not always clear. That is the reason why the researcher changed the task to an object-object task. Photo 7 is described.
Hist_Hakaui
In this session the consultant talks about the local history of Hakau'i (Nuku Hiva), its name, locations, the tribes, their genealogy, personalities and historical persons (Temoana, Vaekehu etc.). The session also includes a rari (=indigenous chant) about a female warrior from Hakau'i. The conversation between the main consultant LK and TB (collector and field assistant) deals about several topics as e.g. about the different head dresses which were used.
Leg-Va'a-UP
comments on the legend of the warrior Kie from Hakamaii (Ua Pou island); narrates about the warfare with warriors from another Marquesan island (Hiva 'Oa)
FA-Hi-Tei-10
Two adult speakers of Marquesan aged 19 and 14 perform the object-object matching task called the Farm Animals game (Danziger & Hill 1993). Each interaction is played with two players, one being the Director (=D (age 19)) and one being the Matcher (=M (age 14)). Both players are seperated by a screen and gaze in the same direction. The Director has to explain an array of toy objects to the Matcher. The Matcher has to construct the array of objects by following the Director's instructions. The original task is a photo-object matching task; this sometimes showed to be leading to problems (due to the way the Director holds the photo) and the reference is not always clear. That is the reason why the researcher changed the task to an object-object task. Photo 10 is described. The direction of gaze is seaward.
tao_ehi-TB
In this session the consultant explains how copra is produced. The video clip show the hut where coconut meat is smoked and dried. She explains all the details of the hut and its function with respect to copra production as well as the technique used to smoke and dry coconut meat.
FA-T-M-17
Two adult speakers of Marquesan aged 69 and 63 perform the object-object matching task called the Farm Animals game (Danziger & Hill 1993). Each interaction is played with two players, one being the Director (=D) and one being the Matcher (=M). Both players are seperated by a screen and gaze in the same direction. The Director has to explain an array of toy objects to the Matcher. The Matcher has to construct the array of objects by following the Director's instructions. The original task is a photo-object matching task; this sometimes showed to be leading to problems (due to the way the Director holds the photo) and the reference is not always clear. That is the reason why the researcher changed the task to an object-object task. Photo 17 is described.
Veh_Hanau-TB
In this session the consultant talks about the doings of Hanau, a goddess from the underworld or Havaiki. One of her interactions with the living is to make them asleep. The consultant explains how it was believed Hanau made people asleep at night.
FA-T-M-3
Two adult speakers of Marquesan aged 69 and 63 perform the object-object matching task called the Farm Animals game (Danziger & Hill 1993). Each interaction is played with two players, one being the Director (=D) and one being the Matcher (=M). Both players are seperated by a screen and gaze in the same direction. The Director has to explain an array of toy objects to the Matcher. The Matcher has to construct the array of objects by following the Director's instructions. The original task is a photo-object matching task; this sometimes showed to be leading to problems (due to the way the Director holds the photo) and the reference is not always clear. That is the reason why the researcher changed the task to an object-object task. Photo 3 is described.
haika_epa-Ti
Document on preparation of medication which cleans the interior of the body; the taking of the medicine involves complex eating taboos and a purification with cooked coconut milk (tiheke_epa-Ti) which causes diarrhoea and finally purifies the body (also from some of the toxic plants used for this medication).
kanea_maa-TM
In this session it is shown how fermented breadfruit is made which serves as a basis of many traditional Marquesan dishes (e.g. 'popoi'). It shows old and newer techniques of traditional maa-preparation. In former times, 'maa' "fermented breadfruit" was fermented and stored in large earth pits. In this documentation the fermentation and storage of breadfruit was undertaken in a recipient made out of plaited coconut leaves and banana leaves. The basic process of making fermented breadfruit remained to be the traditional way (process of ripening and peeling breadfruits etc.). In this session it was also documented how to plait coconut leaves generally explaining three different techniques used for different purposes. The documentary also depicts traditional tool-making made out of shells for peeling ripened breadfruits.
Makeka-Au
This describes the doings of the spirit Makeka on Nuku Hiva island. Makeka was said to be a so-called 'veinehae', a spirit or ancestor god who protected the hunters on To'ovi'i plateau and in Nuku Ataha. After the hunt at sunset, people had to put meat offerings for Makeka on trees. The next day these offerings were gone according to the narrator. (see also 'Makeka-Mi')
Purutia-Mi
This is a story about the arrival of a German war ship (Scharnhorst) at Taipivai (Nuku Hiva island) during the 1st World War. The consultant was told this story by his adoptive father who describes his own encounters with the Germans at Taipivai and Ho'oumi.
FA-Tei-Hi-6
Two adult speakers of Marquesan aged 19 and 14 perform the object-object matching task called the Farm Animals game (Danziger & Hill 1993). Each interaction is played with two players, one being the Director (=D (age 14)) and one being the Matcher (=M (age 19)). Both players are seperated by a screen and gaze in the same direction. The Director has to explain an array of toy objects to the Matcher. The Matcher has to construct the array of objects by following the Director's instructions. The original task is a photo-object matching task; this sometimes showed to be leading to problems (due to the way the Director holds the photo) and the reference is not always clear. That is the reason why the researcher changed the task to an object-object task. Photo 6 is described. The direction of gaze is seaward.
Cannib-Teh-NH
Short narrative of about a cannibalistic ceremony in which the consultant's adoptive mother participated
AdamEve-UP
In this session the consultant sings a Christian song about Adam and Eve (with the consultant's explanation).
FA-T-M-6
Two adult speakers of Marquesan aged 69 and 63 perform the object-object matching task called the Farm Animals game (Danziger & Hill 1993). Each interaction is played with two players, one being the Director (=D) and one being the Matcher (=M). Both players are seperated by a screen and gaze in the same direction. The Director has to explain an array of toy objects to the Matcher. The Matcher has to construct the array of objects by following the Director's instructions. The original task is a photo-object matching task; this sometimes showed to be leading to problems (due to the way the Director holds the photo) and the reference is not always clear. That is the reason why the researcher changed the task to an object-object task. Photo 6 is described.